Controls and Accessibility Guide
Set up Dice Hoarder controls, rebind keys, tune accessibility, and build a faster sorting workflow for every seven-piece dice set.
Setting up Dice Hoarder controls before your first shift saves a surprising amount of fumbling. The shop asks you to handle thousands of dice, inspect colors and materials, and rebuild complete sets, so every small input decision compounds. Good Dice Hoarder controls also make the cozy loop calmer: you spend less time fighting the camera and more time matching the right percentile die, D4, D6, D8, D10, D12, and D20. Whether you play with keyboard and mouse or a controller, the goal is the same: make pickup, rotation, zoom, and inventory checks feel automatic.
Start With a Setup That Matches Your Hands
The game includes keyboard and controller rebinding, inverted controls, and a simplified UI toggle. Use the first shift as a low-pressure test: Story Mode has no timers, and the next day begins only after you stock the required value of dice. That gives you room to change a binding, test it on a messy shelf, and change it again before the shop gets busy.
| Setup task | Why it matters | Practical starting point |
|---|---|---|
| Rebind pickup and interact | You repeat this action on nearly every die | Choose a button that does not fight camera movement |
| Test inverted look | Prevents constant camera corrections | Enable it only if vertical look feels backward |
| Try simplified UI | Cuts visual noise while sorting | Keep it on for shelving, turn it off when checking labels |
| Toggle dice rotation in inventory | Stops constant motion while browsing | Disable it if you compare material and color by reading the side panel |
| Choose controller or keyboard and mouse | Both are supported paths | Pick the input you can use comfortably for a full shift |
A good starting point is to keep one hand free for camera control and the other free for pickup, rotate, and zoom. If you use a controller, test menu navigation before a long session; if you use keyboard and mouse, make sure your interact key does not overlap with a movement key. These small checks matter because the game is built around repetition, not twitch reactions.
The Core Dice Hoarder Controls You Use Every Shift
Dice Hoarder controls are less about combat-style reflexes and more about repeated handling. You pick up dice, examine their color and material, rotate them, zoom in, crouch for floor dice, and check inventory. Exact default bindings can vary by input device and patch, so use the in-game rebinding menu as the final word. The table below focuses on what each action is for and how to tune it.
| Action | What it does | Tuning tip |
|---|---|---|
| Pick up or place a die | Moves dice between the shop, your hand, and a set | Put it on a comfortable tap or hold; avoid the same finger used for camera control |
| Examine a die | Shows material and color in the left panel | If the panel feels cluttered, turn simplified UI off while checking labels |
| Rotate a held die | Reveals faces, finish, and shape cues | Use rotation only when needed; disable inventory rotation if it distracts |
| Zoom | Makes dice larger on screen and easier to pick up | Bind zoom where you can reach it without looking down |
| Crouch | Gets you closer to dice on the floor | Use it after unlocking the ability, especially near low shelves |
| Inventory | Review held and stored dice | Pair it with a simple map or color note if you lose track |
| Shop computer | Handles story progress and floppy disk choices | Recheck menu prompts after rebinding |
The left-side panel is one of the most useful control aids in the game. It displays the material and color of the die you are holding or have selected in your inventory. If you are color-blind, play on a small screen, or simply sort late at night, reading that label is often faster than rotating a die under the shop lights.
Floppy disks eventually unlock special sorting abilities, including ways to track down missing dice or pull them directly into your hand. Those powers reduce the amount of manual searching you do, but they do not replace a clean control setup. Keep pickup, zoom, and inventory on inputs you can reach without shifting your whole hand.
Accessibility Settings That Improve Dice Hoarder Controls
A control setup is not only about keys. Camera comfort and visual clarity directly affect how precisely you can sort dice. The game offers adjustable field of view, optional head bob disabled by default, a motion blur toggle, color-blind options, and a simplified UI. These options are especially useful when you are scanning hundreds of dice for small differences.
| Setting | What it changes | Best use |
|---|---|---|
| Field of view | How much of the shelf and shop you see | Widen it if shelves feel cramped; narrow it if dice look too small |
| Head bob | Camera bounce while moving | Leave it off if motion bothers you |
| Motion blur | Blur during movement | Turn it off for clearer sorting |
| Color-blind options | Alternative color cues | Use them if color matching is unreliable |
| Simplified UI | Less interface clutter | Turn it on for focus, off when you need every label |
| Dice rotation in inventory | Whether dice spin while browsing | Disable it if motion distracts |
| Zoom | Larger dice on screen | Use it before picking up small or floor dice |
| Save anytime | Progress safety | Save before testing a new binding |
These settings work best as a package. If the camera feels too loose, adjust field of view before changing movement bindings. If dice are hard to grab, try zoom and crouch before blaming the pickup key. If the inventory feels busy, simplify the UI and turn off dice rotation. Small comfort changes can make Dice Hoarder controls feel much more precise without changing a single key.
Keyboard and Mouse vs Controller: Pick Your Sorting Input
Controller support is listed, including Xbox controllers, and the game supports rebinding on both input paths. There is no single best Dice Hoarder controls scheme; the best one is the layout you can repeat for an entire shift without discomfort. Use this comparison to choose a starting point, then adjust in the rebinding menu.
| Input | Support notes | Good fit for | Check before a long shift |
|---|---|---|---|
| Keyboard and mouse | Rebinding supported; separate keys for repeated actions | Players who like distinct bindings for pickup, rotate, and zoom | Make sure interact and rotate do not overlap |
| Controller | Controller playable; Xbox controllers listed; rebinding supported | Players who prefer a controller layout for cozy sessions | Test menu navigation and inverted look |
| Steam Deck | Compatibility was listed as unknown | Not a confirmed path | Verify performance and controls before relying on it |
A practical test is to sort one shelf with each input if you have both available. Pay attention to how often you miss a die, how often you rotate by accident, and whether menu prompts match the buttons you are pressing. The input that produces fewer corrections is usually the better fit, even if it feels slower at first.
Sorting Workflow and Control Troubleshooting
Once your Dice Hoarder controls feel natural, use the game’s no-timer structure to build a repeatable routine. Each complete set needs one of every classic polyhedral die: percentile, D4, D6, D8, D10, D12, and D20. With 400+ sets to rebuild, small workflow choices matter more than fast hands.
| Step | Action | Control focus |
|---|---|---|
| 1 | Scan a shelf for near-complete sets | Camera and field of view |
| 2 | Pick up one die and check the left panel | Pickup and examine |
| 3 | Rotate the die if material is unclear | Rotate and zoom |
| 4 | Match the die to its set | Inventory toggle |
| 5 | Search floor gaps and low corners | Crouch and zoom |
| 6 | Save before quitting | Save anytime |
| Set slot | Die type | Sorting note |
|---|---|---|
| 1 | Percentile die | Often the easiest missing piece to overlook |
| 2 | D4 | Check the shape carefully when shelves are crowded |
| 3 | D6 | Common enough to blend into mixed piles |
| 4 | D8 | Rotate if the material is hard to read |
| 5 | D10 | Confirm the label if color is ambiguous |
| 6 | D12 | Use zoom when comparing similar finishes |
| 7 | D20 | Usually distinctive, but still worth a final check |
If something feels wrong, troubleshoot in this order: camera comfort, zoom and crouch, inventory rotation, then keybindings. A dark screen can also make pickup prompts feel unresponsive, so raise brightness and check graphics settings before assuming the controls are broken. If you have just rebound an action, test it on a single die rather than a full shelf.
Crafting adds another useful layer: when the shop runs low on stock, you can make custom resin dice to fill gaps. Keep your pickup and rotate inputs comfortable during crafting, because you will handle dice closely and repeatedly. The sorting loop stays at the center of the game, so a setup that works for crafting should also work for shelving.
FAQ: Dice Hoarder Controls
Can I rebind Dice Hoarder controls? Yes. The game supports keyboard and controller rebinding, along with inverted controls. Change one action at a time, then test it on a shelf before starting a long shift.
Does Dice Hoarder support controllers? Yes. Controller play is listed, including Xbox controllers. Rebind buttons if the default layout feels awkward, and check menu prompts after making changes.
Why do my dice keep spinning in the inventory? There is a toggle for dice rotation in the inventory. Turn it off if the motion makes it harder to compare materials, colors, or die faces.
How do I pick up dice on the floor more easily? Use zoom to enlarge dice and crouch to get closer to low shelves and floor gaps. If a die is still hard to grab, adjust field of view and test your pickup binding in a clear area.
Related Guides
Beginner Guide: Sorting and Restocking
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Beginner Tutorial: Sort and Restock Dice
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Dice Hoarder Strategy: Organize Smarter
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How to Play: Beginner Guide
Learn how to play Dice Hoarder with a practical sorting workflow, seven-piece set checklist, disk tips, and Story vs. Chill mode advice.